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all images (c) Digital Element Inc.
and Igor Borovikov |
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Bonsai. Image
rendered in Maya when testing port of World Builder
L-Systems to SGI. The very first version of L-Systems
generator on SGI would generate mel script that would
recreate complete tree geometry with fully skinned and
bounded skeleton. The tree would be wind-animatable.
Apparently the resulting model was quite heavy. |
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Steppe. Volumetric
clouds test. The clouds use L-System generated
"plants" with blurred version of "fuzzy
cell" foliage element. Later version of World
Builder used different technology for 3D clouds. |
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Cypress. A tree
inspired by Roger Dean paintings. The paintings itself
were inspired by Point Lobos kind of cypress trees
growing on rocks near the water. (I haven't been to Point
Lobos yet when doing this image...) |
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Desert. Vegetation
and grass scattered using different methods. |
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Willows. L-System
based trees. |
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Mojave. Another
desert, no vegetation this time. DEM file from vicinty of
Las Vegas textured with a variety of techniques. |
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back |
all images (c) Digital Element Inc.
and Igor Borovikov |